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bluemagma

30 Art Reviews

12 w/ Responses

Great style and personality! ;D

Saultoons responds:

Thanks man, appreciate your input :D

The resemblance is uncanny now that I see it.

Looks great! Loving the way the shadows are moving! ;D

Woah this is looking so legit!

Leave a link of the comic in the description, this looks really good! :D

RomeroComics responds:

Thanks for the review, good to hear you like it!
Unfortunately I only made this one comic page for now, but in the future I will
surely make some other Dragon Ball pages like this.

Maybe you can check out some other comics on my official website:
www.romerocomics.com

Man, your profile has some amazing stuff! Want to get scouted?

Nice work with this, though the sprites themselves seem a bit noisy. Try cleaning up the edges. ;D

Loving this! Great work! <3

Really great job on this! The anti-aliasing and choice of colors really make it stand out! ;D

Your style is great!

The style of of pixel art is great! One of the problems that I immediately see however is the saturation levels and how they don't vary. In general, saturation should be higher in darker tones than lighter tones, since gray sort of acts as a lighter color than more saturated colors.

The style of pixel art sort of reminds you of the work of Swords & Sworcery in respect to the linear emphasis in the image, and high level of readability in low res images. The difference is, your style lacks a level of saturation and variation that comes from selective dithering of areas. I would also recommend that you use anti-aliasing where necessary, like the inside of the floating ground.

Overall, I like it, and a culmination of your work would make a great game or short movie. :D

Carrion responds:

Thanks for the advice! Yeah i really want to work on making things work better in harmony with the background color and objects.
This was really helpful =]

The rocks look great!

The rocks look great with all those specular highlights going all over the place thanks to the thunder. The water could use some work though, try making the textures smaller, and even though it's very stormy, don't have the waves go so high, it makes the render look like it's too close. I'd make the clouds a bit more flat on the bottom to look more like storm clouds as well.

Otherwise, great job!

Graphics Software Engineer. Writes about 🛆 Computer Graphics, 🎨 Art, 🎹🎸 Audio. Probably making a ☕ latte and reading/writing notes right now.

Alain Galvan @bluemagma

Software Engineer

West Palm Beach, FL

Joined on 12/30/04

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